Citatio: Thesaurus Linguarum Hethaeorum digitalis, hethiter.net/: TLHdig KUB 18.25 (2021-12-31)

obv. I lost, traces of writing

obv. I 4? [ ]x x x x [

]xx xx

obv. I 5? [ ]x ŠA DINGIRMEŠdivinity:{GEN.SG, GEN.PL};
deity:{GEN.SG, GEN.PL};
ecstatic:{GEN.SG, GEN.PL};
god:{GEN.SG, GEN.PL}
mi-nu-[marflattery:{NOM.SG.N, ACC.SG.N, STF};
flattery:{VBN.NOM.SG.N, VBN.ACC.SG.N, VBN.STF};
to make mild:{VBN.NOM.SG.N, VBN.ACC.SG.N}

]xŠA DINGIRMEŠmi-nu-[mar
divinity
{GEN.SG, GEN.PL}
deity
{GEN.SG, GEN.PL}
ecstatic
{GEN.SG, GEN.PL}
god
{GEN.SG, GEN.PL}
flattery
{NOM.SG.N, ACC.SG.N, STF}
flattery
{VBN.NOM.SG.N, VBN.ACC.SG.N, VBN.STF}
to make mild
{VBN.NOM.SG.N, VBN.ACC.SG.N}

obv. I 6? [ ]x GIG.TURminor disease:{(UNM)} *NU*.SIG₅to make unfavourable:3SG.PRS;
misfortune:{(UNM)};
to become unfavourable:3SG.PRS.MP;
to become unfavourable:PTCP.NOM.SG.C;
to become unfavourable:3SG.PRS;
unfavourable:{(UNM)}


]xGIG.TUR*NU*.SIG₅
minor disease
{(UNM)}
to make unfavourable
3SG.PRS
misfortune
{(UNM)}
to become unfavourable
3SG.PRS.MP
to become unfavourable
PTCP.NOM.SG.C
to become unfavourable
3SG.PRS
unfavourable
{(UNM)}

obv. I 7? [IŠ-TU] ḪALextispicy expert:{ABL, INS} ER-TUMoracle inquiry:{(UNM)} QA-TAM-MA-pátlikewise:ADV=FOC nuCONNn SUMEŠ:{GN(UNM)};
(flesh) omen:{(UNM)};
meat:{(UNM)}
SI[G₅-ru(?)to put in order; to become good:3SG.IMP.MP

[IŠ-TU] ḪALER-TUMQA-TAM-MA-pátnuSUMEŠSI[G₅-ru(?)
extispicy expert
{ABL, INS}
oracle inquiry
{(UNM)}
likewise
ADV=FOC
CONNn
{GN(UNM)}
(flesh) omen
{(UNM)}
meat
{(UNM)}
to put in order
to become good
3SG.IMP.MP

obv. I 8? [ S]AGpalace official:{(UNM)};
head:{(UNM)};
first:{(UNM)};
:{PNm(UNM)}
NU.SIG₅to make unfavourable:3SG.PRS;
misfortune:{(UNM)};
to become unfavourable:3SG.PRS.MP;
to become unfavourable:PTCP.NOM.SG.C;
to become unfavourable:3SG.PRS;
unfavourable:{(UNM)}


S]AGNU.SIG₅
palace official
{(UNM)}
head
{(UNM)}
first
{(UNM)}

{PNm(UNM)}
to make unfavourable
3SG.PRS
misfortune
{(UNM)}
to become unfavourable
3SG.PRS.MP
to become unfavourable
PTCP.NOM.SG.C
to become unfavourable
3SG.PRS
unfavourable
{(UNM)}

obv. I 9? [ki-i(?)this:{DEM1.NOM.SG.N, DEM1.ACC.SG.N};
cubit:{(ABBR)}
k]u-itbecause:;
which:{REL.NOM.SG.N, REL.ACC.SG.N};
who?:{INT.NOM.SG.N, INT.ACC.SG.N};
why?:
NU.SIG₅-tato become unfavourable:3SG.PRS.MP;
to become unfavourable:{2SG.PST, 3SG.PST}
DINGIRMEŠ-zadeity:ABL;
ecstatic:{FNL(t).NOM.SG.C, VOC.SG};
god:ABL;
divinity:{(UNM)};
deity:{(UNM)};
ecstatic:{(UNM)};
god:{(UNM)};
god:{HURR.ABS.SG, STF}
ḫa-az-zi-wi₅-ticult:LUW||HITT.D/L.SG

[ki-i(?)k]u-itNU.SIG₅-taDINGIRMEŠ-zaḫa-az-zi-wi₅-ti
this
{DEM1.NOM.SG.N, DEM1.ACC.SG.N}
cubit
{(ABBR)}
because

which
{REL.NOM.SG.N, REL.ACC.SG.N}
who?
{INT.NOM.SG.N, INT.ACC.SG.N}
why?
to become unfavourable
3SG.PRS.MP
to become unfavourable
{2SG.PST, 3SG.PST}
deity
ABL
ecstatic
{FNL(t).NOM.SG.C, VOC.SG}
god
ABL
divinity
{(UNM)}
deity
{(UNM)}
ecstatic
{(UNM)}
god
{(UNM)}
god
{HURR.ABS.SG, STF}
cult
LUW||HITT.D/L.SG

obv. I 10? [ku-e-d]a-ni-ik-kisomeone:INDFany.D/L.SG še-eron:;
up:;
:{DN(UNM)}
TUKU-u-an-te-ešangry:{FNL(ant).NOM.PL.C, FNL(ant).ACC.PL.C} nuCONNn KINto work:3SG.PRS;
to work:PTCP.NOM.SG.C;
sickle:{(UNM)};
work:{(UNM)}
SIG₅-ruto put in order; to become good:3SG.IMP.MP

[ku-e-d]a-ni-ik-kiše-erTUKU-u-an-te-ešnuKINSIG₅-ru
someone
INDFany.D/L.SG
on

up


{DN(UNM)}
angry
{FNL(ant).NOM.PL.C, FNL(ant).ACC.PL.C}
CONNnto work
3SG.PRS
to work
PTCP.NOM.SG.C
sickle
{(UNM)}
work
{(UNM)}
to put in order
to become good
3SG.IMP.MP

obv. I 11? [ D]A.BI-anevery; whole:{QUANall.ACC.SG.C, QUANall.NOM.SG.N, QUANall.ACC.SG.N};
every; whole:QUANall(ABBR)
ZI-ansoul:ACC.SG.C;
soul:{(UNM)}
SISKURsacrifice:{(UNM)};
to recite:{3SG.PRS, 3SG.PST, 3PL.PRS};
to recite:PTCP.NOM.SG.C
ME-ašto take:3SG.PST;
to put:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:PTCP.NOM.SG.C={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to put:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
nu-kánCONNn=OBPk A-NA GI[G.T]URminor disease:{D/L.SG, D/L.PL, ALL} [SIG₅?](low-ranking) officer:{(UNM)};
to put in order; to become good:3SG.PRS.MP;
to put in order; to become good:PTCP.NOM.SG.C;
good:{(UNM)};
to make alright:3SG.PRS;
to become good:3SG.PRS;
to put in order; to become good:3SG.PRS


D]A.BI-anZI-anSISKURME-ašnu-kánA-NA GI[G.T]UR[SIG₅?]
every
whole
{QUANall.ACC.SG.C, QUANall.NOM.SG.N, QUANall.ACC.SG.N}
every
whole
QUANall(ABBR)
soul
ACC.SG.C
soul
{(UNM)}
sacrifice
{(UNM)}
to recite
{3SG.PRS, 3SG.PST, 3PL.PRS}
to recite
PTCP.NOM.SG.C
to take
3SG.PST
to put
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
PTCP.NOM.SG.C={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to put
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
CONNn=OBPkminor disease
{D/L.SG, D/L.PL, ALL}
(low-ranking) officer
{(UNM)}
to put in order
to become good
3SG.PRS.MP
to put in order
to become good
PTCP.NOM.SG.C
good
{(UNM)}
to make alright
3SG.PRS
to become good
3SG.PRS
to put in order
to become good
3SG.PRS

obv. I 12? [ ]x D10Storm-god:{DN.HURR.ABS, DN(UNM)};
valor(?):{(UNM)};
:{GN(UNM), GN.ALL, GN.HURR.ABS.SG}
URUḪAT-TI:{GN(UNM), (UNM)} DKALStag-god:{DN(UNM), DN.HURR.ABS};
:{PNm(UNM)}
URUḪAT-TI:{GN(UNM), (UNM)} DZA-BA₄-BA₄:{DN(UNM)} URUḪA[T-TI:{GN(UNM), (UNM)} ]

]xD10URUḪAT-TIDKALURUḪAT-TIDZA-BA₄-BA₄URUḪA[T-TI
Storm-god
{DN.HURR.ABS, DN(UNM)}
valor(?)
{(UNM)}

{GN(UNM), GN.ALL, GN.HURR.ABS.SG}

{GN(UNM), (UNM)}
Stag-god
{DN(UNM), DN.HURR.ABS}

{PNm(UNM)}

{GN(UNM), (UNM)}

{DN(UNM)}

{GN(UNM), (UNM)}

obv. I 13? [ ]-wi₅-ia-aš-pát še-eron:;
up:;
:{DN(UNM)}
TUKU-u-an-zaangry:{FNL(ant).NOM.SG.C, VOC.SG};
to be angry:FNL(u).PTCP.NOM.SG.C;
angry:{NOM.SG.N, ACC.SG.N, ADV}
nam-ma-mastill:;
then:
K[I.MIN]ditto:ADV

še-erTUKU-u-an-zanam-ma-maK[I.MIN]
on

up


{DN(UNM)}
angry
{FNL(ant).NOM.SG.C, VOC.SG}
to be angry
FNL(u).PTCP.NOM.SG.C
angry
{NOM.SG.N, ACC.SG.N, ADV}
still

then
ditto
ADV

obv. I 14? [ ]x-iš a-aš-šubelongings:{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, STF};
good:{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, STF, ADV};
column:{LUW.NOM.SG.N, LUW.ACC.SG.N}
MEhundred:QUANcar;
water:{(UNM)};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS};
to take:PTCP.NOM.SG.C;
to put:{3SG.PRS, 3SG.PST, 3PL.PRS};
to put:PTCP.NOM.SG.C
na-at-kán:{ CONNn=PPRO.3SG.N.NOM=OBPk, CONNn=PPRO.3SG.N.ACC=OBPk, CONNn=PPRO.3PL.C.NOM=OBPk, CONNn=PPRO.3PL.N.NOM=OBPk, CONNn=PPRO.3PL.N.ACC=OBPk} DINGIR-LIM-ni(-)[

]x-iša-aš-šuMEna-at-kán
belongings
{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, STF}
good
{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, STF, ADV}
column
{LUW.NOM.SG.N, LUW.ACC.SG.N}
hundred
QUANcar
water
{(UNM)}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}
to take
PTCP.NOM.SG.C
to put
{3SG.PRS, 3SG.PST, 3PL.PRS}
to put
PTCP.NOM.SG.C

{ CONNn=PPRO.3SG.N.NOM=OBPk, CONNn=PPRO.3SG.N.ACC=OBPk, CONNn=PPRO.3PL.C.NOM=OBPk, CONNn=PPRO.3PL.N.NOM=OBPk, CONNn=PPRO.3PL.N.ACC=OBPk}

obv. I 15? [ ] NU.SIG₅to make unfavourable:3SG.PRS;
misfortune:{(UNM)};
to become unfavourable:3SG.PRS.MP;
to become unfavourable:PTCP.NOM.SG.C;
to become unfavourable:3SG.PRS;
unfavourable:{(UNM)}
[ ]


NU.SIG₅
to make unfavourable
3SG.PRS
misfortune
{(UNM)}
to become unfavourable
3SG.PRS.MP
to become unfavourable
PTCP.NOM.SG.C
to become unfavourable
3SG.PRS
unfavourable
{(UNM)}

obv. I 16? [ ]x Ú-NU-TEtools:{(UNM)} še-eron:;
up:;
:{DN(UNM)}
TUK[U-TUKU(-)

]xÚ-NU-TEše-er
tools
{(UNM)}
on

up


{DN(UNM)}

obv. I 17? [ ]UL-luevil person:ACC.SG.C;
evil person:STF;
to become evil:{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, STF, ADV}
ME-anto take:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
to take:PTCP.ACC.SG.C;
to put:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
to put:PTCP.ACC.SG.C;
hundred:QUANcar;
water:{(UNM)};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS};
to take:PTCP.NOM.SG.C;
to put:{3SG.PRS, 3SG.PST, 3PL.PRS}
n[uCONNn


]UL-luME-ann[u
evil person
ACC.SG.C
evil person
STF
to become evil
{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, STF, ADV}
to take
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
to take
PTCP.ACC.SG.C
to put
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
to put
PTCP.ACC.SG.C
hundred
QUANcar
water
{(UNM)}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}
to take
PTCP.NOM.SG.C
to put
{3SG.PRS, 3SG.PST, 3PL.PRS}
CONNn

obv. I 18? [ ]x x[

obv. I breaks off

]xx[

rev. IV 1′ ]x x x x[


]xx xx[

rev. IV 2′ k]iš-anthus:;
to become:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
to comb:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
well-being:;
this:{DEM1.NOM.SG.N, DEM1.ACC.SG.N};
cubit:{(ABBR)}
SIG₅-aḫ-ḫa-an-zito make alright:3PL.PRS ma-a-[ ]

k]iš-anSIG₅-aḫ-ḫa-an-zi
thus

to become
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
to comb
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
well-being

this
{DEM1.NOM.SG.N, DEM1.ACC.SG.N}
cubit
{(ABBR)}
to make alright
3PL.PRS

rev. IV 3′ ]x pé-anto give:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
before:;
to send:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
towards:
EGIR-paagain:{a → ADV, b → POSP, c → PREV} ú-ez-z[ito come:3SG.PRS;
to cry:3SG.PRS
]

]xpé-anEGIR-paú-ez-z[i
to give
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
before

to send
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
towards
again
{a → ADV, b → POSP, c → PREV}
to come
3SG.PRS
to cry
3SG.PRS

rev. IV 4′ ]-da SIG₅-inwell:ADV;
good:ACC.SG.C
pa-iz-zito go:3SG.PRS pa-ra-afurther:;
out (to):;
out:;
air:{NOM.COLL.C, ACC.COLL.C};
air:{VOC.SG, ALL, STF};
:{DN.STF, DN.HURR.ABS, DN(UNM), DN.VOC.SG};
:{PNm(ABBR)};
:{DN(UNM)}
[ ]

SIG₅-inpa-iz-zipa-ra-a
well
ADV
good
ACC.SG.C
to go
3SG.PRS
further

out (to)

out

air
{NOM.COLL.C, ACC.COLL.C}
air
{VOC.SG, ALL, STF}

{DN.STF, DN.HURR.ABS, DN(UNM), DN.VOC.SG}

{PNm(ABBR)}

{DN(UNM)}

rev. IV 5′ -d]a-aš-kán DINGIRMEŠ-ašdivinity:GEN.SG;
deity:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
god:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
divinity:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
deity:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
ecstatic:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
god:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
god:{HURR.ABS.SG, STF}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
TUKU.TUKU-tianger:{FNL(t).D/L.SG, FNL(t).NOM.COLL, FNL(t).ACC.COLL};
to make angry:2SG.PRS;
to make angry:PTCP.D/L.SG
ULnot:NEG ku-e-da-niwhich:REL.D/L.SG;
who?:INT.D/L.SG

DINGIRMEŠ-ašTUKU.TUKU-tiULku-e-da-ni
divinity
GEN.SG
deity
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
god
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
divinity
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
deity
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
ecstatic
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
god
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
god
{HURR.ABS.SG, STF}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
anger
{FNL(t).D/L.SG, FNL(t).NOM.COLL, FNL(t).ACC.COLL}
to make angry
2SG.PRS
to make angry
PTCP.D/L.SG
not
NEG
which
REL.D/L.SG
who?
INT.D/L.SG

rev. IV 6′ I]GI-zi-išfront:{FNL(zi).NOM.SG.C, FNL(zi).VOC.SG} MUŠEN˽ḪUR-RIcave duck:{(UNM)} SIG₅-ruto put in order; to become good:3SG.IMP.MP

I]GI-zi-išMUŠEN˽ḪUR-RISIG₅-ru
front
{FNL(zi).NOM.SG.C, FNL(zi).VOC.SG}
cave duck
{(UNM)}
to put in order
to become good
3SG.IMP.MP

rev. IV 7′ [EGIR-maagain:ADV;
behind:D/L_hinter:POSP;
behind:POSP;
behind:PREV;
last:{(UNM)}
NU.SIG₅-duto become unfavourable:3SG.IMP nuCONNn I]GI-zito see:;
:{(ABBR)};
to see:{3SG.PRS, 3PL.PRS};
to see:3PL.PRS;
front:{FNL(zi).NOM.SG.N, FNL(zi).ACC.SG.N, FNL(z).D/L.SG, FNL(zi).STF, FNL(zi).ADV}
MUŠEN˽ḪUR-RIcave duck:{(UNM)} SIG₅(low-ranking) officer:{(UNM)};
to put in order; to become good:3SG.PRS.MP;
to put in order; to become good:PTCP.NOM.SG.C;
good:{(UNM)};
to make alright:3SG.PRS;
to become good:3SG.PRS;
to put in order; to become good:3SG.PRS
EGIRagain:ADV;
behind:D/L_hinter:POSP;
behind:POSP;
behind:PREV;
last:{(UNM)}
NU.SIG₅to make unfavourable:3SG.PRS;
misfortune:{(UNM)};
to become unfavourable:3SG.PRS.MP;
to become unfavourable:PTCP.NOM.SG.C;
to become unfavourable:3SG.PRS;
unfavourable:{(UNM)}


blank paragraph as far as preserved, spanning ca. four lines

rev. IV breaks off

[EGIR-maNU.SIG₅-dunuI]GI-ziMUŠEN˽ḪUR-RISIG₅EGIRNU.SIG₅
again
ADV
behind
D/L_hinter
POSP
behind
POSP
behind
PREV
last
{(UNM)}
to become unfavourable
3SG.IMP
CONNnto see


{(ABBR)}
to see
{3SG.PRS, 3PL.PRS}
to see
3PL.PRS
front
{FNL(zi).NOM.SG.N, FNL(zi).ACC.SG.N, FNL(z).D/L.SG, FNL(zi).STF, FNL(zi).ADV}
cave duck
{(UNM)}
(low-ranking) officer
{(UNM)}
to put in order
to become good
3SG.PRS.MP
to put in order
to become good
PTCP.NOM.SG.C
good
{(UNM)}
to make alright
3SG.PRS
to become good
3SG.PRS
to put in order
to become good
3SG.PRS
again
ADV
behind
D/L_hinter
POSP
behind
POSP
behind
PREV
last
{(UNM)}
to make unfavourable
3SG.PRS
misfortune
{(UNM)}
to become unfavourable
3SG.PRS.MP
to become unfavourable
PTCP.NOM.SG.C
to become unfavourable
3SG.PRS
unfavourable
{(UNM)}
0.27380800247192