Citatio: Thesaurus Linguarum Hethaeorum digitalis, hethiter.net/: TLHdig KUB 52.51 (2021-12-31)

Vs. 1 ]-an x x PABto protect:3SG.PRS1 pé-anto give:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
in front of:;
to send:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
towards:
ar-nu-um-mito take:1SG.PRS

PABpé-anar-nu-um-mi
to protect
3SG.PRS
to give
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
in front of

to send
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
towards
to take
1SG.PRS

Vs. 2 ]x DINGIR-LIM-mugod:{(UNM)}={PPRO.1SG.ACC, PPRO.1SG.DAT};
godsman(?):{(UNM)}={PPRO.1SG.ACC, PPRO.1SG.DAT};
divinity:{(UNM)}={PPRO.1SG.ACC, PPRO.1SG.DAT}
ULnot:NEG KAR-zito find:3SG.PRS SIG₅-ruto put in order; to become good:3SG.IMP.MP

DINGIR-LIM-muULKAR-ziSIG₅-ru
god
{(UNM)}={PPRO.1SG.ACC, PPRO.1SG.DAT}
godsman(?)
{(UNM)}={PPRO.1SG.ACC, PPRO.1SG.DAT}
divinity
{(UNM)}={PPRO.1SG.ACC, PPRO.1SG.DAT}
not
NEG
to find
3SG.PRS
to put in order
to become good
3SG.IMP.MP

Vs. 3 DINGIR]-LUM-zagod:ABL;
god:{a →(UNM), b →(UNM), c →(UNM), d →(UNM), e →(UNM), f →(UNM), g →(UNM), h →(UNM), i →(UNM), j →(UNM), k →(UNM), l →(UNM), m →(UNM)};
god:{(UNM)}
da-pí-anentire:{QUANall.ACC.SG.C, QUANall.NOM.SG.N, QUANall.ACC.SG.N};
entire:QUANall.D/L.SG
ZI-ansoul:ACC.SG.C;
soul:{(UNM)}
A-DAM-MAred; red blood:{(UNM)} DGUL-ašGULzanika- deities:{DN.GEN.PL, DN.D/L.PL};
GULš- deities:{DN.GEN.PL, DN.D/L.PL};
GULš- deities:{DN(UNM), DN.HURR.ABS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
TI-tarlife:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}

DINGIR]-LUM-zada-pí-anZI-anA-DAM-MADGUL-ašTI-tar
god
ABL
god
{a →(UNM), b →(UNM), c →(UNM), d →(UNM), e →(UNM), f →(UNM), g →(UNM), h →(UNM), i →(UNM), j →(UNM), k →(UNM), l →(UNM), m →(UNM)}
god
{(UNM)}
entire
{QUANall.ACC.SG.C, QUANall.NOM.SG.N, QUANall.ACC.SG.N}
entire
QUANall.D/L.SG
soul
ACC.SG.C
soul
{(UNM)}
red
red blood
{(UNM)}
GULzanika- deities
{DN.GEN.PL, DN.D/L.PL}
GULš- deities
{DN.GEN.PL, DN.D/L.PL}
GULš- deities
{DN(UNM), DN.HURR.ABS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
life
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}

Vs. 4 ]x-ia ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water(course):{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
na-at:{ CONNn=PPRO.3SG.N.NOM, CONNn=PPRO.3SG.N.ACC, CONNn=PPRO.3PL.N.NOM, CONNn=PPRO.3PL.N.ACC, CONNn=PPRO.3PL.C.NOM} pa-an-ga-u-imuch:D/L.SG;
people:D/L.SG
pa-išto give:3SG.PST

ME-ašna-atpa-an-ga-u-ipa-iš
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water(course)
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

{ CONNn=PPRO.3SG.N.NOM, CONNn=PPRO.3SG.N.ACC, CONNn=PPRO.3PL.N.NOM, CONNn=PPRO.3PL.N.ACC, CONNn=PPRO.3PL.C.NOM}
much
D/L.SG
people
D/L.SG
to give
3SG.PST

Vs. 4‒5 Zeilen unbeschrieben


Vs. 5 a]r-nu-mito take:1SG.PRS DINGI[RM]-aš-kándivinity:GEN.SG;
deity:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
god:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}

a]r-nu-miDINGI[RM]-aš-kán
to take
1SG.PRS
divinity
GEN.SG
deity
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
god
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}

Vs. 6 ] ULnot:NEG SI×SÁ-mito arrange:1SG.PRS SIG₅-ruto put in order; to become good:3SG.IMP.MP

ULSI×SÁ-miSIG₅-ru
not
NEG
to arrange
1SG.PRS
to put in order
to become good
3SG.IMP.MP

Vs. 7 T]I-tarlife:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N} ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water(course):{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
n[u]-kánCONNn=OBPk DINGIR-LIM-nigod:FNL(n).D/L.SG;
divinity:FNL(n).D/L.SG
da-pí-ientire:QUANall.D/L.SG ZI-nisoul:D/L.SG.C

T]I-tarME-ašn[u]-kánDINGIR-LIM-nida-pí-iZI-ni
life
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water(course)
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
CONNn=OBPkgod
FNL(n).D/L.SG
divinity
FNL(n).D/L.SG
entire
QUANall.D/L.SG
soul
D/L.SG.C

Vs. 8 da-pí-a]nentire:{QUANall.ACC.SG.C, QUANall.NOM.SG.N, QUANall.ACC.SG.N};
entire:QUANall.D/L.SG
ZI-ansoul:ACC.SG.C;
soul:{(UNM)}
mi-nu-marto make mild:{VBN.NOM.SG.N, VBN.ACC.SG.N};
flattery:{NOM.SG.N, ACC.SG.N, STF};
flattery:{VBN.NOM.SG.N, VBN.ACC.SG.N, VBN.STF}
ZALAG.G[Abright:{(UNM)};
light:{(UNM)};
to illuminate:3SG.PRS
]to remain:2SG.IMP

da-pí-a]nZI-anmi-nu-marZALAG.G[A]
entire
{QUANall.ACC.SG.C, QUANall.NOM.SG.N, QUANall.ACC.SG.N}
entire
QUANall.D/L.SG
soul
ACC.SG.C
soul
{(UNM)}
to make mild
{VBN.NOM.SG.N, VBN.ACC.SG.N}
flattery
{NOM.SG.N, ACC.SG.N, STF}
flattery
{VBN.NOM.SG.N, VBN.ACC.SG.N, VBN.STF}
bright
{(UNM)}
light
{(UNM)}
to illuminate
3SG.PRS
to remain
2SG.IMP

Vs. 9 U]D(Moonlight(?) (deified) in UD SAKAR “crescent moon”):{DN(UNM), DN.HURR.ABS};
day (deified):{DN(UNM), DN.HURR.ABS};
day:{(UNM)};
(moon) light(?) in UD SAKAR “crescent moon”:{(UNM)}
3KAMthree:QUANcar DINGIRMEŠdivinity:{(UNM)};
deity:{(UNM)};
enthusiastic:{(UNM)};
god:{(UNM)};
god:{HURR.ABS.SG, STF}
GUB-erto step:3PL.PST;
to rise:3PL.PST
x[

U]D3KAMDINGIRMEŠGUB-er
(Moonlight(?) (deified) in UD SAKAR “crescent moon”)
{DN(UNM), DN.HURR.ABS}
day (deified)
{DN(UNM), DN.HURR.ABS}
day
{(UNM)}
(moon) light(?) in UD SAKAR “crescent moon”
{(UNM)}
three
QUANcar
divinity
{(UNM)}
deity
{(UNM)}
enthusiastic
{(UNM)}
god
{(UNM)}
god
{HURR.ABS.SG, STF}
to step
3PL.PST
to rise
3PL.PST

Vs. 10 ]x pa-an-ga-u-i[much:D/L.SG;
people:D/L.SG

pa-an-ga-u-i[
much
D/L.SG
people
D/L.SG

Vs. Vs. bricht ab

Rs. 1′ ] GISKIMḪI.Aomen:{(UNM)};
to give a sign:3SG.PRS

GISKIMḪI.A
omen
{(UNM)}
to give a sign
3SG.PRS

Rs. 2′ š]a?-aš:{ CONNs=PPRO.3SG.C.NOM, CONNs=PPRO.3PL.C.ACC};
(unk. mng.):{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
2 x[ a]r-ḫato stand:1SG.PRS.MP;
away:;
away from:;
border:{NOM.COLL.C, ACC.COLL.C};
border:{VOC.SG, ALL, STF}
a-ra-a-šito stop (transitive); to rise:2SG.PRS;
interior door:D/L.SG;
interior door:{D/L.SG, STF};
appropriate:={PPRO.3SG.D/L, POSS.3SG.D/L.SG};
:{NOM.COLL.C, ACC.COLL.C}={PPRO.3SG.D/L, POSS.3SG.D/L.SG};
:{VOC.SG, ALL, STF}={PPRO.3SG.D/L, POSS.3SG.D/L.SG};
lawsuit:{ALL, VOC.SG, NOM.PL.N, ACC.PL.N, STF}={PPRO.3SG.D/L, POSS.3SG.D/L.SG};
Ara:{DN.STF, DN.HURR.ABS, DN(UNM), DN.VOC.SG}={PPRO.3SG.D/L, POSS.3SG.D/L.SG};
evil(?):HURR.ESS||HITT.D/L.SG={PPRO.3SG.D/L, POSS.3SG.D/L.SG}

š]a?-aša]r-ḫaa-ra-a-ši

{ CONNs=PPRO.3SG.C.NOM, CONNs=PPRO.3PL.C.ACC}
(unk. mng.)
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
to stand
1SG.PRS.MP
away

away from

border
{NOM.COLL.C, ACC.COLL.C}
border
{VOC.SG, ALL, STF}
to stop (transitive)
to rise
2SG.PRS
interior door
D/L.SG
interior door
{D/L.SG, STF}
appropriate
={PPRO.3SG.D/L, POSS.3SG.D/L.SG}

{NOM.COLL.C, ACC.COLL.C}={PPRO.3SG.D/L, POSS.3SG.D/L.SG}

{VOC.SG, ALL, STF}={PPRO.3SG.D/L, POSS.3SG.D/L.SG}
lawsuit
{ALL, VOC.SG, NOM.PL.N, ACC.PL.N, STF}={PPRO.3SG.D/L, POSS.3SG.D/L.SG}
Ara
{DN.STF, DN.HURR.ABS, DN(UNM), DN.VOC.SG}={PPRO.3SG.D/L, POSS.3SG.D/L.SG}
evil(?)
HURR.ESS||HITT.D/L.SG={PPRO.3SG.D/L, POSS.3SG.D/L.SG}

Rs. 3′ SI]G₅-ruto put in order; to become good:3SG.IMP.MP DINGIRdivinity:{(UNM)};
deity:{(UNM)};
enthusiastic:{(UNM)};
god:{(UNM)};
god:{HURR.ABS.SG, STF}
x[ ]da-pí-anentire:{QUANall.ACC.SG.C, QUANall.NOM.SG.N, QUANall.ACC.SG.N};
entire:QUANall.D/L.SG
ZI-ansoul:ACC.SG.C;
soul:{(UNM)}

SI]G₅-ruDINGIR]da-pí-anZI-an
to put in order
to become good
3SG.IMP.MP
divinity
{(UNM)}
deity
{(UNM)}
enthusiastic
{(UNM)}
god
{(UNM)}
god
{HURR.ABS.SG, STF}
entire
{QUANall.ACC.SG.C, QUANall.NOM.SG.N, QUANall.ACC.SG.N}
entire
QUANall.D/L.SG
soul
ACC.SG.C
soul
{(UNM)}

Rs. 4′ ]ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water(course):{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
nu-kán?CONNn=OBPk x[ ]u-wa-zato see:{PTCP.NOM.SG.C, VOC.SG};
to come:{PTCP.NOM.SG.C, VOC.SG};
Utima:GN.ABL;
Utima (Abk.):GN.ABL;
to see:3SG.PRS.MP
SIG₅well:{(UNM)};
(low-ranking) officer:{(UNM)};
to put in order; to become good:3SG.PRS.MP;
to make right:3SG.PRS;
to become good:3SG.PRS;
to put in order; to become good:3SG.PRS
BÚNthunder:{(UNM)}

]ME-ašnu-kán?]u-wa-zaSIG₅BÚN
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water(course)
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
CONNn=OBPkto see
{PTCP.NOM.SG.C, VOC.SG}
to come
{PTCP.NOM.SG.C, VOC.SG}
Utima
GN.ABL
Utima (Abk.)
GN.ABL
to see
3SG.PRS.MP
well
{(UNM)}
(low-ranking) officer
{(UNM)}
to put in order
to become good
3SG.PRS.MP
to make right
3SG.PRS
to become good
3SG.PRS
to put in order
to become good
3SG.PRS
thunder
{(UNM)}

Rs. 5′ ]ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water(course):{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
na-aš:{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC} ANA LUGAL-[iŠarrumma:{D/L.SG, D/L.PL, ALL};
king:{D/L.SG, D/L.PL, ALL}
]

]ME-ašna-ašANA LUGAL-[i
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water(course)
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC}
Šarrumma
{D/L.SG, D/L.PL, ALL}
king
{D/L.SG, D/L.PL, ALL}

Rs. 6′ ]ḪUL-luevil person:ACC.SG.C;
evil person:STF;
to become evil:{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, STF, ADV}
M[E-a]nto take:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
to take:PTCP.ACC.SG.C;
to sit:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
to sit:PTCP.ACC.SG.C;
hundred:QUANcar;
water(course):{(UNM)};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}
x x[ ]an-dato be warm:3PL.PRS.MP;
to be warm:{PTCP.NOM.PL.N, PTCP.ACC.PL.N, PTCP.STF};
therein:;
in:;
inside:
SUD-li₁₂empty:{(UNM)};
empty:{FNL(li).NOM.SG.N, FNL(li).ACC.SG.N, FNL(l).D/L.SG, FNL(li).STF, FNL(li).ADV}


]ḪUL-luM[E-a]n]an-daSUD-li₁₂
evil person
ACC.SG.C
evil person
STF
to become evil
{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, STF, ADV}
to take
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
to take
PTCP.ACC.SG.C
to sit
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
to sit
PTCP.ACC.SG.C
hundred
QUANcar
water(course)
{(UNM)}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}
to be warm
3PL.PRS.MP
to be warm
{PTCP.NOM.PL.N, PTCP.ACC.PL.N, PTCP.STF}
therein

in

inside
empty
{(UNM)}
empty
{FNL(li).NOM.SG.N, FNL(li).ACC.SG.N, FNL(l).D/L.SG, FNL(li).STF, FNL(li).ADV}

Rs. 7′ ]x x[ ]x?-mi-ni-u-uš ku-e-ešwhich:{REL.NOM.PL.C, REL.ACC.PL.C};
who?:INT.NOM.PL.C;
dog man:NOM.PL.C

ku-e-eš
which
{REL.NOM.PL.C, REL.ACC.PL.C}
who?
INT.NOM.PL.C
dog man
NOM.PL.C

Rs. 8′ ]x A-DAM-MAred; red blood:{(UNM)}

A-DAM-MA
red
red blood
{(UNM)}

Rs. 10′ ]x


Oder KÚR?
Oder -t]a-aš?

Vs. 1 ]-an x x PABto protect:3SG.PRS1 pé-anto give:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
in front of:;
to send:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
towards:
ar-nu-um-mito take:1SG.PRS

PABpé-anar-nu-um-mi
to protect
3SG.PRS
to give
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
in front of

to send
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
towards
to take
1SG.PRS

Vs. 2 ]x DINGIR-LIM-mugod:{(UNM)}={PPRO.1SG.ACC, PPRO.1SG.DAT};
godsman(?):{(UNM)}={PPRO.1SG.ACC, PPRO.1SG.DAT};
divinity:{(UNM)}={PPRO.1SG.ACC, PPRO.1SG.DAT}
ULnot:NEG KAR-zito find:3SG.PRS SIG₅-ruto put in order; to become good:3SG.IMP.MP

DINGIR-LIM-muULKAR-ziSIG₅-ru
god
{(UNM)}={PPRO.1SG.ACC, PPRO.1SG.DAT}
godsman(?)
{(UNM)}={PPRO.1SG.ACC, PPRO.1SG.DAT}
divinity
{(UNM)}={PPRO.1SG.ACC, PPRO.1SG.DAT}
not
NEG
to find
3SG.PRS
to put in order
to become good
3SG.IMP.MP

Vs. 3 DINGIR]-LUM-zagod:ABL;
god:{a →(UNM), b →(UNM), c →(UNM), d →(UNM), e →(UNM), f →(UNM), g →(UNM), h →(UNM), i →(UNM), j →(UNM), k →(UNM), l →(UNM), m →(UNM)};
god:{(UNM)}
da-pí-anentire:{QUANall.ACC.SG.C, QUANall.NOM.SG.N, QUANall.ACC.SG.N};
entire:QUANall.D/L.SG
ZI-ansoul:ACC.SG.C;
soul:{(UNM)}
A-DAM-MAred; red blood:{(UNM)} DGUL-ašGULzanika- deities:{DN.GEN.PL, DN.D/L.PL};
GULš- deities:{DN.GEN.PL, DN.D/L.PL};
GULš- deities:{DN(UNM), DN.HURR.ABS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
TI-tarlife:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}

DINGIR]-LUM-zada-pí-anZI-anA-DAM-MADGUL-ašTI-tar
god
ABL
god
{a →(UNM), b →(UNM), c →(UNM), d →(UNM), e →(UNM), f →(UNM), g →(UNM), h →(UNM), i →(UNM), j →(UNM), k →(UNM), l →(UNM), m →(UNM)}
god
{(UNM)}
entire
{QUANall.ACC.SG.C, QUANall.NOM.SG.N, QUANall.ACC.SG.N}
entire
QUANall.D/L.SG
soul
ACC.SG.C
soul
{(UNM)}
red
red blood
{(UNM)}
GULzanika- deities
{DN.GEN.PL, DN.D/L.PL}
GULš- deities
{DN.GEN.PL, DN.D/L.PL}
GULš- deities
{DN(UNM), DN.HURR.ABS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
life
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}

Vs. 4 ]x-ia ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water(course):{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
na-at:{ CONNn=PPRO.3SG.N.NOM, CONNn=PPRO.3SG.N.ACC, CONNn=PPRO.3PL.N.NOM, CONNn=PPRO.3PL.N.ACC, CONNn=PPRO.3PL.C.NOM} pa-an-ga-u-imuch:D/L.SG;
people:D/L.SG
pa-išto give:3SG.PST

ME-ašna-atpa-an-ga-u-ipa-iš
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water(course)
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

{ CONNn=PPRO.3SG.N.NOM, CONNn=PPRO.3SG.N.ACC, CONNn=PPRO.3PL.N.NOM, CONNn=PPRO.3PL.N.ACC, CONNn=PPRO.3PL.C.NOM}
much
D/L.SG
people
D/L.SG
to give
3SG.PST

Vs. 4‒5 Zeilen unbeschrieben


Vs. 5 a]r-nu-mito take:1SG.PRS DINGI[RM]-aš-kándivinity:GEN.SG;
deity:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
god:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}

a]r-nu-miDINGI[RM]-aš-kán
to take
1SG.PRS
divinity
GEN.SG
deity
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
god
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}

Vs. 6 ] ULnot:NEG SI×SÁ-mito arrange:1SG.PRS SIG₅-ruto put in order; to become good:3SG.IMP.MP

ULSI×SÁ-miSIG₅-ru
not
NEG
to arrange
1SG.PRS
to put in order
to become good
3SG.IMP.MP

Vs. 7 T]I-tarlife:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N} ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water(course):{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
n[u]-kánCONNn=OBPk DINGIR-LIM-nigod:FNL(n).D/L.SG;
divinity:FNL(n).D/L.SG
da-pí-ientire:QUANall.D/L.SG ZI-nisoul:D/L.SG.C

T]I-tarME-ašn[u]-kánDINGIR-LIM-nida-pí-iZI-ni
life
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water(course)
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
CONNn=OBPkgod
FNL(n).D/L.SG
divinity
FNL(n).D/L.SG
entire
QUANall.D/L.SG
soul
D/L.SG.C

Vs. 8 da-pí-a]nentire:{QUANall.ACC.SG.C, QUANall.NOM.SG.N, QUANall.ACC.SG.N};
entire:QUANall.D/L.SG
ZI-ansoul:ACC.SG.C;
soul:{(UNM)}
mi-nu-marto make mild:{VBN.NOM.SG.N, VBN.ACC.SG.N};
flattery:{NOM.SG.N, ACC.SG.N, STF};
flattery:{VBN.NOM.SG.N, VBN.ACC.SG.N, VBN.STF}
ZALAG.G[Abright:{(UNM)};
light:{(UNM)};
to illuminate:3SG.PRS
]to remain:2SG.IMP

da-pí-a]nZI-anmi-nu-marZALAG.G[A]
entire
{QUANall.ACC.SG.C, QUANall.NOM.SG.N, QUANall.ACC.SG.N}
entire
QUANall.D/L.SG
soul
ACC.SG.C
soul
{(UNM)}
to make mild
{VBN.NOM.SG.N, VBN.ACC.SG.N}
flattery
{NOM.SG.N, ACC.SG.N, STF}
flattery
{VBN.NOM.SG.N, VBN.ACC.SG.N, VBN.STF}
bright
{(UNM)}
light
{(UNM)}
to illuminate
3SG.PRS
to remain
2SG.IMP

Vs. 9 U]D(Moonlight(?) (deified) in UD SAKAR “crescent moon”):{DN(UNM), DN.HURR.ABS};
day (deified):{DN(UNM), DN.HURR.ABS};
day:{(UNM)};
(moon) light(?) in UD SAKAR “crescent moon”:{(UNM)}
3KAMthree:QUANcar DINGIRMEŠdivinity:{(UNM)};
deity:{(UNM)};
enthusiastic:{(UNM)};
god:{(UNM)};
god:{HURR.ABS.SG, STF}
GUB-erto step:3PL.PST;
to rise:3PL.PST
x[

U]D3KAMDINGIRMEŠGUB-er
(Moonlight(?) (deified) in UD SAKAR “crescent moon”)
{DN(UNM), DN.HURR.ABS}
day (deified)
{DN(UNM), DN.HURR.ABS}
day
{(UNM)}
(moon) light(?) in UD SAKAR “crescent moon”
{(UNM)}
three
QUANcar
divinity
{(UNM)}
deity
{(UNM)}
enthusiastic
{(UNM)}
god
{(UNM)}
god
{HURR.ABS.SG, STF}
to step
3PL.PST
to rise
3PL.PST

Vs. 10 ]x pa-an-ga-u-i[much:D/L.SG;
people:D/L.SG

pa-an-ga-u-i[
much
D/L.SG
people
D/L.SG

Vs. Vs. bricht ab

Rs. 1′ ] GISKIMḪI.Aomen:{(UNM)};
to give a sign:3SG.PRS

GISKIMḪI.A
omen
{(UNM)}
to give a sign
3SG.PRS

Rs. 2′ š]a?-aš:{ CONNs=PPRO.3SG.C.NOM, CONNs=PPRO.3PL.C.ACC};
(unk. mng.):{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
2 x[ a]r-ḫato stand:1SG.PRS.MP;
away:;
away from:;
border:{NOM.COLL.C, ACC.COLL.C};
border:{VOC.SG, ALL, STF}
a-ra-a-šito stop (transitive); to rise:2SG.PRS;
interior door:D/L.SG;
interior door:{D/L.SG, STF};
appropriate:={PPRO.3SG.D/L, POSS.3SG.D/L.SG};
:{NOM.COLL.C, ACC.COLL.C}={PPRO.3SG.D/L, POSS.3SG.D/L.SG};
:{VOC.SG, ALL, STF}={PPRO.3SG.D/L, POSS.3SG.D/L.SG};
lawsuit:{ALL, VOC.SG, NOM.PL.N, ACC.PL.N, STF}={PPRO.3SG.D/L, POSS.3SG.D/L.SG};
Ara:{DN.STF, DN.HURR.ABS, DN(UNM), DN.VOC.SG}={PPRO.3SG.D/L, POSS.3SG.D/L.SG};
evil(?):HURR.ESS||HITT.D/L.SG={PPRO.3SG.D/L, POSS.3SG.D/L.SG}

š]a?-aša]r-ḫaa-ra-a-ši

{ CONNs=PPRO.3SG.C.NOM, CONNs=PPRO.3PL.C.ACC}
(unk. mng.)
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
to stand
1SG.PRS.MP
away

away from

border
{NOM.COLL.C, ACC.COLL.C}
border
{VOC.SG, ALL, STF}
to stop (transitive)
to rise
2SG.PRS
interior door
D/L.SG
interior door
{D/L.SG, STF}
appropriate
={PPRO.3SG.D/L, POSS.3SG.D/L.SG}

{NOM.COLL.C, ACC.COLL.C}={PPRO.3SG.D/L, POSS.3SG.D/L.SG}

{VOC.SG, ALL, STF}={PPRO.3SG.D/L, POSS.3SG.D/L.SG}
lawsuit
{ALL, VOC.SG, NOM.PL.N, ACC.PL.N, STF}={PPRO.3SG.D/L, POSS.3SG.D/L.SG}
Ara
{DN.STF, DN.HURR.ABS, DN(UNM), DN.VOC.SG}={PPRO.3SG.D/L, POSS.3SG.D/L.SG}
evil(?)
HURR.ESS||HITT.D/L.SG={PPRO.3SG.D/L, POSS.3SG.D/L.SG}

Rs. 3′ SI]G₅-ruto put in order; to become good:3SG.IMP.MP DINGIRdivinity:{(UNM)};
deity:{(UNM)};
enthusiastic:{(UNM)};
god:{(UNM)};
god:{HURR.ABS.SG, STF}
x[ ]da-pí-anentire:{QUANall.ACC.SG.C, QUANall.NOM.SG.N, QUANall.ACC.SG.N};
entire:QUANall.D/L.SG
ZI-ansoul:ACC.SG.C;
soul:{(UNM)}

SI]G₅-ruDINGIR]da-pí-anZI-an
to put in order
to become good
3SG.IMP.MP
divinity
{(UNM)}
deity
{(UNM)}
enthusiastic
{(UNM)}
god
{(UNM)}
god
{HURR.ABS.SG, STF}
entire
{QUANall.ACC.SG.C, QUANall.NOM.SG.N, QUANall.ACC.SG.N}
entire
QUANall.D/L.SG
soul
ACC.SG.C
soul
{(UNM)}

Rs. 4′ ]ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water(course):{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
nu-kán?CONNn=OBPk x[ ]u-wa-zato see:{PTCP.NOM.SG.C, VOC.SG};
to come:{PTCP.NOM.SG.C, VOC.SG};
Utima:GN.ABL;
Utima (Abk.):GN.ABL;
to see:3SG.PRS.MP
SIG₅well:{(UNM)};
(low-ranking) officer:{(UNM)};
to put in order; to become good:3SG.PRS.MP;
to make right:3SG.PRS;
to become good:3SG.PRS;
to put in order; to become good:3SG.PRS
BÚNthunder:{(UNM)}

]ME-ašnu-kán?]u-wa-zaSIG₅BÚN
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water(course)
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
CONNn=OBPkto see
{PTCP.NOM.SG.C, VOC.SG}
to come
{PTCP.NOM.SG.C, VOC.SG}
Utima
GN.ABL
Utima (Abk.)
GN.ABL
to see
3SG.PRS.MP
well
{(UNM)}
(low-ranking) officer
{(UNM)}
to put in order
to become good
3SG.PRS.MP
to make right
3SG.PRS
to become good
3SG.PRS
to put in order
to become good
3SG.PRS
thunder
{(UNM)}

Rs. 5′ ]ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water(course):{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
na-aš:{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC} ANA LUGAL-[iŠarrumma:{D/L.SG, D/L.PL, ALL};
king:{D/L.SG, D/L.PL, ALL}
]

]ME-ašna-ašANA LUGAL-[i
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water(course)
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC}
Šarrumma
{D/L.SG, D/L.PL, ALL}
king
{D/L.SG, D/L.PL, ALL}

Rs. 6′ ]ḪUL-luevil person:ACC.SG.C;
evil person:STF;
to become evil:{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, STF, ADV}
M[E-a]nto take:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
to take:PTCP.ACC.SG.C;
to sit:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
to sit:PTCP.ACC.SG.C;
hundred:QUANcar;
water(course):{(UNM)};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}
x x[ ]an-dato be warm:3PL.PRS.MP;
to be warm:{PTCP.NOM.PL.N, PTCP.ACC.PL.N, PTCP.STF};
therein:;
in:;
inside:
SUD-li₁₂empty:{(UNM)};
empty:{FNL(li).NOM.SG.N, FNL(li).ACC.SG.N, FNL(l).D/L.SG, FNL(li).STF, FNL(li).ADV}


]ḪUL-luM[E-a]n]an-daSUD-li₁₂
evil person
ACC.SG.C
evil person
STF
to become evil
{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, STF, ADV}
to take
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
to take
PTCP.ACC.SG.C
to sit
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
to sit
PTCP.ACC.SG.C
hundred
QUANcar
water(course)
{(UNM)}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}
to be warm
3PL.PRS.MP
to be warm
{PTCP.NOM.PL.N, PTCP.ACC.PL.N, PTCP.STF}
therein

in

inside
empty
{(UNM)}
empty
{FNL(li).NOM.SG.N, FNL(li).ACC.SG.N, FNL(l).D/L.SG, FNL(li).STF, FNL(li).ADV}

Rs. 7′ ]x x[ ]x?-mi-ni-u-uš ku-e-ešwhich:{REL.NOM.PL.C, REL.ACC.PL.C};
who?:INT.NOM.PL.C;
dog man:NOM.PL.C

ku-e-eš
which
{REL.NOM.PL.C, REL.ACC.PL.C}
who?
INT.NOM.PL.C
dog man
NOM.PL.C

Rs. 8′ ]x A-DAM-MAred; red blood:{(UNM)}

A-DAM-MA
red
red blood
{(UNM)}

Rs. 10′ ]x


Oder KÚR?
Oder -t]a-aš?
Oder KÚR?
Oder -t]a-aš?
0.5710461139679